DP-CustomResolution/CustomResolution2782
2025-07-07 23:40:33 +02:00
..
Cmds core (0.4): Implement separate display vs game scaling (thanks, NotNite!) 2025-06-29 16:52:20 +02:00
Hooks chore: Clean up usings 2025-07-02 01:45:00 +02:00
images Rename to match InternalName 2025-03-10 00:38:45 +01:00
Windows game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
WndProcHookManagerProxyApi Allow unlocking the minimum window size (WM_WINDOWPOSCHANGING) 2025-03-16 21:57:16 +01:00
Cmd.cs Rename to match InternalName 2025-03-10 00:38:45 +01:00
Configuration.cs config: Add "Game hang protection" (auto-disable on 1s+ hangs) 2025-07-06 16:04:03 +02:00
ConfigurationEnums.cs game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
ConfigurationV1.cs config: Add "Game hang protection" (auto-disable on 1s+ hangs) 2025-07-06 16:04:03 +02:00
CustomResolution2782.csproj game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
CustomResolution2782.json Update to API12 / NET9 2025-03-24 13:26:04 +01:00
DebugConfiguration.cs chore: Clean up usings 2025-07-02 01:45:00 +02:00
DisplaySizeState.cs game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
FastReflectionHelper.cs Rename to match InternalName 2025-03-10 00:38:45 +01:00
GameSizeState.cs game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
packages.lock.json game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
Plugin.cs game: Implement mip gen and point scaling 2025-07-07 23:40:33 +02:00
PluginUI.cs debug: Debug builds now launch in debug mode and with settings open 2025-06-29 23:50:57 +02:00
RefPtr.cs chore: Clean up usings 2025-07-02 01:45:00 +02:00
Service.cs config: Add "Game hang protection" (auto-disable on 1s+ hangs) 2025-07-06 16:04:03 +02:00