147 lines
4.2 KiB
C#
147 lines
4.2 KiB
C#
using Dalamud.Configuration;
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using Dalamud.Game.ClientState.Keys;
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using Dalamud.Plugin;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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namespace CustomResolution;
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// Must explicitly map to integer values, blame Newtonsoft.JSON
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public enum DXVKDWMHackMode
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{
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Off = 0,
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UnsetPopup = 1,
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SetClientEdgeResize = 3,
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SetClientEdgeBorder = 2,
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}
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public static class DXVKDWMHackModeExt
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{
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public static string ToHumanNameString(this DXVKDWMHackMode mode) => mode switch
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{
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DXVKDWMHackMode.Off => "Off",
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DXVKDWMHackMode.UnsetPopup => "Best: -WS_POPUP",
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DXVKDWMHackMode.SetClientEdgeResize => "+WS_EX_CLIENTEDGE (resize)",
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DXVKDWMHackMode.SetClientEdgeBorder => "+WS_EX_CLIENTEDGE (border)",
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_ => mode.ToString(),
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};
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public static string? ToHumanInfoString(this DXVKDWMHackMode mode) => mode switch
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{
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DXVKDWMHackMode.UnsetPopup => "Least intrusive option, try this first.\nWorks best with NVIDIA GPUs.",
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DXVKDWMHackMode.SetClientEdgeResize => "Extends the game window 1 pixel to the bottom.\nDon't use if it makes text look blurry!",
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DXVKDWMHackMode.SetClientEdgeBorder => "Adds a 1 pixel border around the game.",
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_ => null
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};
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public static bool IsUnsetPopup(this DXVKDWMHackMode mode) => mode == DXVKDWMHackMode.UnsetPopup;
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public static bool IsSetClientEdge(this DXVKDWMHackMode mode) => mode switch
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{
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DXVKDWMHackMode.SetClientEdgeResize => true,
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DXVKDWMHackMode.SetClientEdgeBorder => true,
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_ => false
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};
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}
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public enum ModifierKey
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{
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NONE = 0,
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CTRL = 1,
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ALT = 2,
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SHIFT = 4
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}
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public static class VirtualKeyExt
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{
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private static readonly Dictionary<VirtualKey, string> _strings = new();
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static VirtualKeyExt()
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{
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foreach (var field in typeof(VirtualKey).GetFields(BindingFlags.Public | BindingFlags.Static))
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{
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var key = (VirtualKey) field.GetValue(null)!;
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_strings[key] = key.GetFancyName();
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}
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}
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public static string ToHumanNameString(this VirtualKey mode)
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{
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return _strings[mode];
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}
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public static string? ToHumanInfoString(this VirtualKey mode) => mode switch
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{
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_ => null
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};
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}
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public static class ModifierKeyExt
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{
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public static string ToHumanNameString(this ModifierKey mode) => mode switch
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{
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ModifierKey.NONE => "None",
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ModifierKey.CTRL => "Ctrl",
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ModifierKey.ALT => "Alt",
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ModifierKey.SHIFT => "Shift",
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_ => mode.ToString(),
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};
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public static string? ToHumanInfoString(this ModifierKey mode) => mode switch
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{
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_ => null
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};
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}
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public enum MinSizeMode
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{
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Unchanged = 0,
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Unlocked = 1
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}
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public static class MinSizeModeExt
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{
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public static string ToHumanNameString(this MinSizeMode mode) => mode switch
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{
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MinSizeMode.Unchanged => "Unchanged (1024x768)",
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MinSizeMode.Unlocked => "Unlocked",
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_ => mode.ToString(),
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};
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public static string? ToHumanInfoString(this MinSizeMode mode) => mode switch
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{
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MinSizeMode.Unchanged => "The game normally doesn't allow resizing to smaller than 1024x768.",
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MinSizeMode.Unlocked => "Allow resizing the game in windowed mode to smaller than 1024x768. Works best with scaling over 100%.",
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_ => null
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};
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}
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public enum ResolutionScalingMode
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{
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Fast = 0,
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FSR = 1,
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DLSS = 2
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}
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public static class ResolutionScalingModeExt
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{
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public static string ToHumanNameString(this ResolutionScalingMode mode) => mode switch
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{
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ResolutionScalingMode.Fast => "Fast Pixelation",
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ResolutionScalingMode.FSR => "AMD FSR",
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ResolutionScalingMode.DLSS => "NVIDIA DLSS",
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_ => mode.ToString(),
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};
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public static string? ToHumanInfoString(this ResolutionScalingMode mode) => mode switch
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{
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ResolutionScalingMode.Fast => "Lowest quality option which results in blurry pixelation.",
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ResolutionScalingMode.FSR => "Upscaling which works on any GPU for low performance overhead.",
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ResolutionScalingMode.DLSS => "DLSS in FFXIV is buggy, even without any plugins.",
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_ => null
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};
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public static bool IsUnsupported(this ResolutionScalingMode mode) => mode == ResolutionScalingMode.DLSS;
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}
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