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Cmds
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
Hooks
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
images
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Rename to match InternalName
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2025-03-10 00:38:45 +01:00 |
Windows
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debug: Show current game state
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2025-06-29 18:17:33 +02:00 |
WndProcHookManagerProxyApi
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Allow unlocking the minimum window size (WM_WINDOWPOSCHANGING)
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2025-03-16 21:57:16 +01:00 |
Cmd.cs
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Rename to match InternalName
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2025-03-10 00:38:45 +01:00 |
Configuration.cs
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
ConfigurationEnums.cs
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
ConfigurationV1.cs
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core: Fix hotkey handling to take previous game state into account
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2025-06-29 17:03:57 +02:00 |
CustomResolution2782.csproj
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
CustomResolution2782.json
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Update to API12 / NET9
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2025-03-24 13:26:04 +01:00 |
DebugConfiguration.cs
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debug: Debug builds now launch in debug mode and with settings open
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2025-06-29 23:50:57 +02:00 |
DisplaySizeState.cs
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |
FastReflectionHelper.cs
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Rename to match InternalName
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2025-03-10 00:38:45 +01:00 |
GameSizeState.cs
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debug: Show current game state
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2025-06-29 18:17:33 +02:00 |
packages.lock.json
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Update Kernel::Device field offsets for 7.2
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2025-03-26 14:15:16 +01:00 |
Plugin.cs
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core: Fix hotkey handling to take previous game state into account
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2025-06-29 17:03:57 +02:00 |
PluginUI.cs
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debug: Debug builds now launch in debug mode and with settings open
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2025-06-29 23:50:57 +02:00 |
Service.cs
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core (0.4): Implement separate display vs game scaling (thanks, NotNite!)
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2025-06-29 16:52:20 +02:00 |