Update to API12 / NET9
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2ff090f4a4
commit
be226771c8
5 changed files with 9 additions and 6 deletions
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@ -3,14 +3,14 @@
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<PropertyGroup>
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<Authors>0x0ade</Authors>
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<Company></Company>
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<Version>0.3.0.0</Version>
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<Version>0.3.1.0</Version>
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<Description></Description>
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<Copyright></Copyright>
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<PackageProjectUrl></PackageProjectUrl>
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</PropertyGroup>
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<PropertyGroup>
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<TargetFramework>net8.0-windows</TargetFramework>
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<TargetFramework>net9.0-windows</TargetFramework>
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<Platforms>x64</Platforms>
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<Nullable>enable</Nullable>
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<LangVersion>latest</LangVersion>
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@ -3,7 +3,7 @@
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"InternalName": "CustomResolution2782",
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"Author": "0x0ade",
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"ApplicableVersion": "any",
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"DalamudApiLevel": 11,
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"DalamudApiLevel": 12,
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"Punchline": "Enforces a custom resolution for the game, similar to NVIDIA DSR.",
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"Description": "Basic plugin that allows you to specify a custom resolution.",
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"Tags": [ "dsr", "resolution", "dpi", "scale", "scaling" ],
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@ -9,6 +9,7 @@ using ImGuiNET;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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using TerraFX.Interop.Windows;
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using static TerraFX.Interop.Windows.Windows;
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@ -241,6 +242,8 @@ public sealed unsafe class Plugin : IDalamudPlugin
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//Service.PluginLog.Info($"Game window at {win->WindowWidth} x {win->WindowHeight}");
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//Service.PluginLog.Info($"AAA {Service.GameConfig.System.GetUInt(nameof(SystemConfigOption.UiHighScale))}");
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CurrentBorderlessFullscreen = win->Borderless;
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if (Service.Config.DXVKDWMHackMode != DXVKDWMHackMode.Off && !_unloading)
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@ -1,7 +1,7 @@
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{
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"version": 1,
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"dependencies": {
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"net8.0-windows7.0": {
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"net9.0-windows7.0": {
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"DalamudPackager": {
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"type": "Direct",
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"requested": "[11.0.0, )",
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@ -1,5 +1,5 @@
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@set src=.\CustomResolution2782\bin\x64\Release\CustomResolution2782
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@set dst=O:\home\ade\wwwext\xiv\CustomResolution
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@set dst=O:\home\ade\wwwext\xiv\CustomResolution2782
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dotnet build -c Release
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