readme: Document DLSS conflict
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@ -31,3 +31,8 @@ Windows should perform basic filtering with 2x scaling (it might not work on som
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heard back from anyone using this on Linux yet. But an universal fix for this is possible - it just requires more
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time than I have on my hands right now.
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</details>
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<details><summary>I'm using DLSS, and my game looks pixelated / is small!</summary>
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DLSS and cres at very small scales (width / height under about 500 pixels) seems to be a conflicting combo.
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Resizing the game window usually undoes any miniaturization, but I've yet to figure out why the game pixelates. Sorry!
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</details>
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